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Project Dungeon

ROLE

Creative director | Project Manager | System Designer Level Designer | Animator

Responsibilities

  • As the designer, I design all levels, gameplay experience, UI logic, 3C and all of the systems. Create and polish GDD.

  • As the project manager, I keep track of  the development process. Assign tasks and organize weekly meeting with programmer and artists.

  • As the animator, create visual effects when character interacts with the ruins.

YEAR

GAME DESCRIPTION

2023

GENRE

Platformer

Project Dungeon, players step into the shoes of an adventurous treasure hunter delving into a perilous dungeon filled with traps. As they progress deeper, the dungeon becomes increasingly complex and dangerous. However, adventurers possess the unique ability to interact with the ruins, gaining special abilities such as destroying blocks and dashing, enhancing their chances of survival and uncovering hidden treasures.

Engine

Unity

Level Design

Design document

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