Dominations
ROLE
Associate designer
Responsibilities
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Assist in designing history trivia questioning systems
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Design questions and answers
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Design tips
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Design fun fact
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Design in-game names for mini games
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Designed upgrade numerical values for units
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Design, iteratively test, report, and verify numerical values
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YEAR
GAME DESCRIPTION
2015
GENRE
Real Time Strategy
PLATFORM
Mobile
"DomiNations" is an epic new strategy game of exploration, advancement, and conquest. Players lead their Nations to ultimate victory throughout all of human history – from the Stone Age to the Drone Age. Players build their capital cities and select their Nations from among the greatest civilizations of the world.
Engine
Unity

Task Assigned:
Tower upgrades for future patch
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Analyzed existing tower defense mechanics to redesign unit progression balancing for future content updates.
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Formulated tiered upgrade cost structures and skill evolution mechanics aligned with core numerical frameworks.
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Developed prototype models for post-upgrade skill mechanics and resource economy validation.

